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Home Category Smart Fires

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Smart Fires

100+ 5 Star Reviews

£51.00

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Compatible With:

Standalone Ace Permissions QBCore QBX vRP ESX RCore Dispatch cDispatch Core Dispatch QuasarDispatch psDispatch InfernoPager NightsMDT CodeMDispatch okokNotify okokBanking ESXAddonAccount qbManagement qbBanking qbBossMenu

about the resource

SmartFires is a standalone Fire Script with a ton of features, including automatic fires, various fire and smoke types along with integration into other resources such as MDT and Dispatch systems. This is also our most configurable resource to date and every aspect of the resource can be easily changed for your server. 


Smart Fires will hugely improve the roleplay experience for your fire department, giving them a realistic and premium firefighting experience.

resource features

MDT/Dispatch Integrations - Smart Fires is heavily integrated with dispatch and MDT systems including cDispatch, Core Dispatch and more.


Manual Fires - Easily start fires through a command by defining the type, size and an optional number of flames to fit any roleplay situation.


Manual Smoke - Smoke can be started manually also, allowing you to choose the type and size to match the current scene.


Extinguish Commands - Easily stop all smoke and fires in one area or the whole map at once, allowing staff members to easily manage an out of control scene.


Hose Integration - We’ve integrated this with our free HoseLS resource and our paid Smart Hose v2 resource.


Emergency Response Simulator - Smart Fires is the official partner of ERS. With the full version of Smart Fires, you can upgrade your roleplay experience and improve the type of callouts.


Responsive Fires - Different fires respond differently to various weapons. If you tackle an electrical fire with water, expect to see the size increase. This is all configurable and you can easily change the responsiveness.


Smoke after extinguishing - With all fire types, you’ll see smoke appearing after you’ve put the fire out to ensure realism. You can even configure the amount of time it will stay in the area.


Realistic Difficulty - You can make fires as hard or easy as you like to put out. The more people on scene actively fighting it, the faster it will go out.


Water Monitor integration - This integrates with our Water Monitor resource, meaning fires will respond to water monitors setup.


Permissions - We've enabled out of the box permissions for ESX, vRP and QB-Core, along with adding Ace Permissions for those who don't run a framework. As always, we're still standalone. Permission checks can be easily setup for every command in our config file.


Automatic Fires - This great addition allows you to have automatic fires spawning around the map by pre-set locations. This can be according to the number of firefighters online if you are using ESX, vRP or QB-Core. Additionally, even if you are standalone, you can use commands or events/exports to clock users on and off so the right number of fires are spawned. Automatic fires can also be disabled easily.


Areas of Patrol (AOP) - If your server runs different areas of patrol, you can set this up in advance in the config file. Easily switch the area of patrol in-game using a command and fires will spawn in that area.


Discord Logging - Easily setup your webhook in the config file to allow Discord logging of everything, from who extinguished a fire to every automatic fire that has started.


Setup new Smoke and Fire Types - You can easily create new fire and smoke types in the config that can then be spawned in game. Select a smoke particle and fire particle to name a new fire type for example. We've setup many by default.


Society Payment Support - Smart Fires supports society payments including qb_banking and ESX addon account, allowing your fire department or society to get payments for extinguishing fires.


Exports - We've created many exports for you to integrate this resource with your own framework, CAD system or any other type of system. If an export is missing that you need, we'll happily get it added for you if possible.

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